
Game programmer / game designer
Hi, I’m Milan. I’ve spent almost a decade making Scorn as the Lead Game Programmer. I am currently working as a Senior Technical Designer at Triternion.

Senior Technical Designer – Triternion

Lead Game Programmer – Ebb Software

Game Programmer – COFA Games

Programming, Puzzle / Level Design

Programming
C++, C#, Unreal Engine, Unity 3D, Gameplay Programming, System Programming, Tools Programming, Game AI Programming, Technical Animation, Technical Design, Combat Design, Ideation, Leadership, GIT.